@inproceedings{6818,
  author       = {Matutat, André and Franke, Benjamin and Schumann, Niklas and George, Birgit Christina and Keuntje, Jörg Michael and Gips, Carsten},
  booktitle    = {Proceedings of the 10th Annual International GamiFIN Conference 2026},
  editor       = {DSouza, Prajwal and Tang, Hairui and Xi, Nannan and Hamari, Juho},
  isbn         = {9798400721908},
  location     = {Saariselkä Finland},
  pages        = {1--6},
  publisher    = {ACM},
  title        = {{Designing Workshops to Bridge Visual and Textual Programming: A Narrative Game Approach}},
  doi          = {10.1145/3789624.3789625},
  year         = {2026},
}

@inproceedings{6817,
  author       = {Matutat, André and Franke, Benjamin and Rüffer, Hannes and Schumann, Niklas and George, Birgit Christina and Gips, Carsten},
  booktitle    = {Proceedings of the 10th Annual International GamiFIN Conference 2026},
  editor       = {DSouza, Prajwal and Tang, Hairui and Xi, Nannan and Hamari, Juho},
  isbn         = {9798400721908},
  location     = {Saariselkä Finland},
  pages        = {1--5},
  publisher    = {ACM},
  title        = {{Designing a DEER-Toolkit: Enabling Educational Escape Rooms in a 2D Dungeon Crawler Game}},
  doi          = {10.1145/3789624.3789628},
  year         = {2026},
}

