@article{2471,
  author       = {Dadaczynski, Kevin and Tolks, Daniel and Wrona, Kamil Joseph and Mc Call, Timothy and Fischer, Florian},
  issn         = {2296-2565},
  journal      = {Frontiers in Public Health},
  keywords     = {games for health, gamification, serious games, COVID-19, emergency situation, health inequalities},
  publisher    = {Frontiers Media SA},
  title        = {{The untapped potential of Games for Health in times of crises. A critical reflection}},
  doi          = {10.3389/fpubh.2023.1140665},
  volume       = {11},
  year         = {2023},
}

@article{1573,
  author       = {Lange, Ann-Kathrin and Koch, Jana and Beck, Anastasia and Neugebauer, Till and Watzema, Frauke and Wrona, Kamil Joseph and Dockweiler, Christoph},
  issn         = {2562-7600},
  journal      = {JMIR Nursing},
  keywords     = {virtual reality, edutainment, serious games, education, health care, gamification, anatomy, digital game–based learning, nursing, nursing informatics},
  number       = {1},
  publisher    = {JMIR Publications Inc.},
  title        = {{Learning With Virtual Reality in Nursing Education: Qualitative Interview Study Among Nursing Students Using the Unified Theory of Acceptance and Use of Technology Model}},
  doi          = {10.2196/20249},
  volume       = {3},
  year         = {2020},
}

