{"year":"2026","editor":[{"full_name":"DSouza, Prajwal","last_name":"DSouza","first_name":"Prajwal"},{"full_name":"Tang, Hairui","last_name":"Tang","first_name":"Hairui"},{"first_name":"Nannan","last_name":"Xi","full_name":"Xi, Nannan"},{"full_name":"Hamari, Juho","last_name":"Hamari","first_name":"Juho"}],"_id":"6817","language":[{"iso":"eng"}],"doi":"10.1145/3789624.3789628","page":"1-5","publisher":"ACM","date_updated":"2026-03-26T09:05:22Z","place":"New York, NY, USA","citation":{"ama":"Matutat A, Franke B, Rüffer H, Schumann N, George BC, Gips C. Designing a DEER-Toolkit: Enabling Educational Escape Rooms in a 2D Dungeon Crawler Game. In: DSouza P, Tang H, Xi N, Hamari J, eds. Proceedings of the 10th Annual International GamiFIN Conference 2026. New York, NY, USA: ACM; 2026:1-5. doi:10.1145/3789624.3789628","mla":"Matutat, André, et al. “Designing a DEER-Toolkit: Enabling Educational Escape Rooms in a 2D Dungeon Crawler Game.” Proceedings of the 10th Annual International GamiFIN Conference 2026, edited by Prajwal DSouza et al., ACM, 2026, pp. 1–5, doi:10.1145/3789624.3789628.","short":"A. Matutat, B. Franke, H. Rüffer, N. Schumann, B.C. George, C. Gips, in: P. DSouza, H. Tang, N. Xi, J. Hamari (Eds.), Proceedings of the 10th Annual International GamiFIN Conference 2026, ACM, New York, NY, USA, 2026, pp. 1–5.","chicago":"Matutat, André, Benjamin Franke, Hannes Rüffer, Niklas Schumann, Birgit Christina George, and Carsten Gips. “Designing a DEER-Toolkit: Enabling Educational Escape Rooms in a 2D Dungeon Crawler Game.” In Proceedings of the 10th Annual International GamiFIN Conference 2026, edited by Prajwal DSouza, Hairui Tang, Nannan Xi, and Juho Hamari, 1–5. New York, NY, USA: ACM, 2026. https://doi.org/10.1145/3789624.3789628.","bibtex":"@inproceedings{Matutat_Franke_Rüffer_Schumann_George_Gips_2026, place={New York, NY, USA}, title={Designing a DEER-Toolkit: Enabling Educational Escape Rooms in a 2D Dungeon Crawler Game}, DOI={10.1145/3789624.3789628}, booktitle={Proceedings of the 10th Annual International GamiFIN Conference 2026}, publisher={ACM}, author={Matutat, André and Franke, Benjamin and Rüffer, Hannes and Schumann, Niklas and George, Birgit Christina and Gips, Carsten}, editor={DSouza, Prajwal and Tang, Hairui and Xi, Nannan and Hamari, JuhoEditors}, year={2026}, pages={1–5} }","apa":"Matutat, A., Franke, B., Rüffer, H., Schumann, N., George, B. C., & Gips, C. (2026). Designing a DEER-Toolkit: Enabling Educational Escape Rooms in a 2D Dungeon Crawler Game. In P. DSouza, H. Tang, N. Xi, & J. Hamari (Eds.), Proceedings of the 10th Annual International GamiFIN Conference 2026 (pp. 1–5). New York, NY, USA: ACM. https://doi.org/10.1145/3789624.3789628","alphadin":"Matutat, André ; Franke, Benjamin ; Rüffer, Hannes ; Schumann, Niklas ; George, Birgit Christina ; Gips, Carsten: Designing a DEER-Toolkit: Enabling Educational Escape Rooms in a 2D Dungeon Crawler Game. In: DSouza, P. ; Tang, H. ; Xi, N. ; Hamari, J. (Hrsg.): Proceedings of the 10th Annual International GamiFIN Conference 2026. New York, NY, USA : ACM, 2026, S. 1–5","ieee":"A. Matutat, B. Franke, H. Rüffer, N. Schumann, B. C. George, and C. Gips, “Designing a DEER-Toolkit: Enabling Educational Escape Rooms in a 2D Dungeon Crawler Game,” in Proceedings of the 10th Annual International GamiFIN Conference 2026, Saariselkä Finland, 2026, pp. 1–5."},"author":[{"last_name":"Matutat","orcid":"0009-0001-9362-7704","full_name":"Matutat, André","first_name":"André","id":"228871","orcid_put_code_url":"https://api.orcid.org/v2.0/0009-0001-9362-7704/work/209723251"},{"full_name":"Franke, Benjamin","last_name":"Franke","first_name":"Benjamin"},{"last_name":"Rüffer","full_name":"Rüffer, Hannes","first_name":"Hannes"},{"full_name":"Schumann, Niklas","last_name":"Schumann","first_name":"Niklas"},{"first_name":"Birgit Christina","id":"212414","orcid_put_code_url":"https://api.orcid.org/v2.0/0009-0001-6148-9677/work/209723252","orcid":"0009-0001-6148-9677","full_name":"George, Birgit Christina","last_name":"George"},{"last_name":"Gips","orcid":"0000-0002-4230-9060","full_name":"Gips, Carsten","first_name":"Carsten","id":"212649","orcid_put_code_url":"https://api.orcid.org/v2.0/0000-0002-4230-9060/work/209723253"}],"conference":{"name":"GamiFIN 2026: 10th Annual International GamiFIN Conference 2026","location":"Saariselkä Finland","start_date":"2026-03-23","end_date":"2026-03-27"},"status":"public","publication":"Proceedings of the 10th Annual International GamiFIN Conference 2026","publication_status":"published","type":"conference","publication_identifier":{"isbn":["9798400721908"]},"user_id":"220548","title":"Designing a DEER-Toolkit: Enabling Educational Escape Rooms in a 2D Dungeon Crawler Game","date_created":"2026-03-26T01:48:59Z","quality_controlled":"1","department":[{"_id":"102"}]}