---
res:
  bibo_abstract:
  - " Digital Educational Escape Rooms (DEERs) represent a compelling form of game-based
    learning that situates collaborative problem-solving at its core. Grounded in
    constructivist and collaborative learning principles, DEERs require teams to negotiate
    meaning, coordinate actions, and apply prior knowledge under time pressure, conditions
    that promote deeper cognitive engagement and knowledge consolidation. The game
    environment provides intrinsic motivation through narrative immersion and immediate
    feedback, while cooperative mechanics cultivate communication and shared responsibility.
    Systematic reviews confirm that DEERs foster teamwork, communication, and critical
    thinking, yet adoption remains limited because creating pedagogically sound DEERs
    demands both instructional design expertise and substantial technical skill. Existing
    authoring tools either sacrifice expressiveness for usability or require programming
    knowledge, leaving a significant gap for non-technical educators seeking to design
    rich, interactive learning experiences aligned with curricular goals. This work
    in progress paper presents the DEER-Wizard, a low-code authoring approach that
    guides educators through a multi-step configuration covering puzzle structure,
    narrative flow, and learning objectives. Each step is grounded in established
    DEER design principles, including narrative framing, interdependent puzzles, adaptive
    hint strategies, and structured debriefing, ensuring that pedagogical alignment
    is built into the authoring process rather than treated as an afterthought. A
    connected DEER-Generator converts the completed configuration into a playable
    game. The Wizard builds on the DEER-Toolkit embedded in a 2D multiplayer dungeon
    crawler with cooperative play and xAPI-based learning analytics that support formative
    assessment. Together, Wizard and Toolkit enable non-technical educators to design
    pedagogically aligned DEERs without programming expertise, directly addressing
    the power-usability dilemma identified in authoring tool research. The DEER-Wizard
    is a conceptual design with a prototype implementation in progress. A planned
    mixed-methods evaluation will examine usability for educators and learning outcomes
    for students in authentic higher education settings. The Wizard, the Toolkit,
    and the generated Escape Room Games are and will continue to be released as open-source
    software and open educational resources.\r\n                @eng"
  bibo_authorlist:
  - foaf_Person:
      foaf_givenName: André
      foaf_name: Matutat, André
      foaf_surname: Matutat
      foaf_workInfoHomepage: http://www.librecat.org/personId=228871
    orcid: 0009-0001-9362-7704
    orcid_put_code_url: https://api.orcid.org/v2.0/0009-0001-9362-7704/work/228736660
  - foaf_Person:
      foaf_givenName: Benjamin
      foaf_name: Franke, Benjamin
      foaf_surname: Franke
      foaf_workInfoHomepage: http://www.librecat.org/personId=221028
  - foaf_Person:
      foaf_givenName: Niklas
      foaf_name: Schumann, Niklas
      foaf_surname: Schumann
      foaf_workInfoHomepage: http://www.librecat.org/personId=244257
    orcid: 0009-0001-7718-6291
    orcid_put_code_url: https://api.orcid.org/v2.0/0009-0001-7718-6291/work/228736661
  - foaf_Person:
      foaf_givenName: Hannes
      foaf_name: Rüffer, Hannes
      foaf_surname: Rüffer
      foaf_workInfoHomepage: http://www.librecat.org/personId=232411
  - foaf_Person:
      foaf_givenName: Birgit Christina
      foaf_name: George, Birgit Christina
      foaf_surname: George
      foaf_workInfoHomepage: http://www.librecat.org/personId=212414
    orcid: 0009-0001-6148-9677
    orcid_put_code_url: https://api.orcid.org/v2.0/0009-0001-6148-9677/work/228736662
  - foaf_Person:
      foaf_givenName: Carsten
      foaf_name: Gips, Carsten
      foaf_surname: Gips
      foaf_workInfoHomepage: http://www.librecat.org/personId=212649
    orcid: 0000-0002-4230-9060
    orcid_put_code_url: https://api.orcid.org/v2.0/0000-0002-4230-9060/work/228736664
  bibo_doi: 10.34190/ecgbl.20.2.5434
  bibo_issue: '2'
  bibo_volume: 20
  dct_date: 2026^xs_gYear
  dct_isPartOf:
  - http://id.crossref.org/issn/2049-0992
  - http://id.crossref.org/issn/2049-100X
  - http://id.crossref.org/issn/ 978-1-917204-96-5
  dct_language: eng
  dct_publisher: Academic Conferences and Publishing International Ltd@
  dct_title: 'Building Digital Educational Escape Rooms:  A Modular Toolkit with Low-Code
    Authoring Approach@'
...
