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2 Publikationen
2026 | Konferenzbeitrag | FH-PUB-ID: 6818
Matutat, André, Benjamin Franke, Niklas Schumann, Birgit Christina George, Jörg Michael Keuntje, and Carsten Gips. “Designing Workshops to Bridge Visual and Textual Programming: A Narrative Game Approach.” In Proceedings of the 10th Annual International GamiFIN Conference 2026, edited by Prajwal DSouza, Hairui Tang, Nannan Xi, and Juho Hamari, 1–6. New York, NY, USA: ACM, 2026. https://doi.org/10.1145/3789624.3789625.
HSBI-PUB
| DOI
2026 | Konferenzbeitrag | FH-PUB-ID: 6817
Matutat, André, Benjamin Franke, Hannes Rüffer, Niklas Schumann, Birgit Christina George, and Carsten Gips. “Designing a DEER-Toolkit: Enabling Educational Escape Rooms in a 2D Dungeon Crawler Game.” In Proceedings of the 10th Annual International GamiFIN Conference 2026, edited by Prajwal DSouza, Hairui Tang, Nannan Xi, and Juho Hamari, 1–5. New York, NY, USA: ACM, 2026. https://doi.org/10.1145/3789624.3789628.
HSBI-PUB
| DOI