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2026 | Konferenzbeitrag | FH-PUB-ID: 6817
@inproceedings{Matutat_Franke_Rüffer_Schumann_George_Gips_2026, place={New York, NY, USA}, title={Designing a DEER-Toolkit: Enabling Educational Escape Rooms in a 2D Dungeon Crawler Game}, DOI={10.1145/3789624.3789628}, booktitle={Proceedings of the 10th Annual International GamiFIN Conference 2026}, publisher={ACM}, author={Matutat, André and Franke, Benjamin and Rüffer, Hannes and Schumann, Niklas and George, Birgit Christina and Gips, Carsten}, editor={DSouza, Prajwal and Tang, Hairui and Xi, Nannan and Hamari, JuhoEditors}, year={2026}, pages={1–5} }
HSBI-PUB | DOI
 
[1]
2026 | Konferenzbeitrag | FH-PUB-ID: 6818
@inproceedings{Matutat_Franke_Schumann_George_Keuntje_Gips_2026, place={New York, NY, USA}, title={Designing Workshops to Bridge Visual and Textual Programming: A Narrative Game Approach}, DOI={10.1145/3789624.3789625}, booktitle={Proceedings of the 10th Annual International GamiFIN Conference 2026}, publisher={ACM}, author={Matutat, André and Franke, Benjamin and Schumann, Niklas and George, Birgit Christina and Keuntje, Jörg Michael and Gips, Carsten}, editor={DSouza, Prajwal and Tang, Hairui and Xi, Nannan and Hamari, JuhoEditors}, year={2026}, pages={1–6} }
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2 Publikationen

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[2]
2026 | Konferenzbeitrag | FH-PUB-ID: 6817
@inproceedings{Matutat_Franke_Rüffer_Schumann_George_Gips_2026, place={New York, NY, USA}, title={Designing a DEER-Toolkit: Enabling Educational Escape Rooms in a 2D Dungeon Crawler Game}, DOI={10.1145/3789624.3789628}, booktitle={Proceedings of the 10th Annual International GamiFIN Conference 2026}, publisher={ACM}, author={Matutat, André and Franke, Benjamin and Rüffer, Hannes and Schumann, Niklas and George, Birgit Christina and Gips, Carsten}, editor={DSouza, Prajwal and Tang, Hairui and Xi, Nannan and Hamari, JuhoEditors}, year={2026}, pages={1–5} }
HSBI-PUB | DOI
 
[1]
2026 | Konferenzbeitrag | FH-PUB-ID: 6818
@inproceedings{Matutat_Franke_Schumann_George_Keuntje_Gips_2026, place={New York, NY, USA}, title={Designing Workshops to Bridge Visual and Textual Programming: A Narrative Game Approach}, DOI={10.1145/3789624.3789625}, booktitle={Proceedings of the 10th Annual International GamiFIN Conference 2026}, publisher={ACM}, author={Matutat, André and Franke, Benjamin and Schumann, Niklas and George, Birgit Christina and Keuntje, Jörg Michael and Gips, Carsten}, editor={DSouza, Prajwal and Tang, Hairui and Xi, Nannan and Hamari, JuhoEditors}, year={2026}, pages={1–6} }
HSBI-PUB | DOI
 

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