Benjamin Franke
3 Publikationen
2026 | Artikel | FH-PUB-ID: 7185
Building Digital Educational Escape Rooms: A Modular Toolkit with Low-Code Authoring Approach
A. Matutat, B. Franke, N. Schumann, H. Rüffer, B.C. George, C. Gips, European Conference on Games Based Learning 20 (2026).
HSBI-PUB
| DOI
A. Matutat, B. Franke, N. Schumann, H. Rüffer, B.C. George, C. Gips, European Conference on Games Based Learning 20 (2026).
2026 | Konferenzbeitrag | FH-PUB-ID: 6817
Designing a DEER-Toolkit: Enabling Educational Escape Rooms in a 2D Dungeon Crawler Game
A. Matutat, B. Franke, H. Rüffer, N. Schumann, B.C. George, C. Gips, in: P. DSouza, H. Tang, N. Xi, J. Hamari (Eds.), Proceedings of the 10th Annual International GamiFIN Conference 2026, ACM, New York, NY, USA, 2026, pp. 1–5.
HSBI-PUB
| DOI
A. Matutat, B. Franke, H. Rüffer, N. Schumann, B.C. George, C. Gips, in: P. DSouza, H. Tang, N. Xi, J. Hamari (Eds.), Proceedings of the 10th Annual International GamiFIN Conference 2026, ACM, New York, NY, USA, 2026, pp. 1–5.
2026 | Konferenzbeitrag | FH-PUB-ID: 6818
Designing Workshops to Bridge Visual and Textual Programming: A Narrative Game Approach
A. Matutat, B. Franke, N. Schumann, B.C. George, J.M. Keuntje, C. Gips, in: P. DSouza, H. Tang, N. Xi, J. Hamari (Eds.), Proceedings of the 10th Annual International GamiFIN Conference 2026, ACM, New York, NY, USA, 2026, pp. 1–6.
HSBI-PUB
| DOI
A. Matutat, B. Franke, N. Schumann, B.C. George, J.M. Keuntje, C. Gips, in: P. DSouza, H. Tang, N. Xi, J. Hamari (Eds.), Proceedings of the 10th Annual International GamiFIN Conference 2026, ACM, New York, NY, USA, 2026, pp. 1–6.
3 Publikationen
2026 | Artikel | FH-PUB-ID: 7185
Building Digital Educational Escape Rooms: A Modular Toolkit with Low-Code Authoring Approach
A. Matutat, B. Franke, N. Schumann, H. Rüffer, B.C. George, C. Gips, European Conference on Games Based Learning 20 (2026).
HSBI-PUB
| DOI
A. Matutat, B. Franke, N. Schumann, H. Rüffer, B.C. George, C. Gips, European Conference on Games Based Learning 20 (2026).
2026 | Konferenzbeitrag | FH-PUB-ID: 6817
Designing a DEER-Toolkit: Enabling Educational Escape Rooms in a 2D Dungeon Crawler Game
A. Matutat, B. Franke, H. Rüffer, N. Schumann, B.C. George, C. Gips, in: P. DSouza, H. Tang, N. Xi, J. Hamari (Eds.), Proceedings of the 10th Annual International GamiFIN Conference 2026, ACM, New York, NY, USA, 2026, pp. 1–5.
HSBI-PUB
| DOI
A. Matutat, B. Franke, H. Rüffer, N. Schumann, B.C. George, C. Gips, in: P. DSouza, H. Tang, N. Xi, J. Hamari (Eds.), Proceedings of the 10th Annual International GamiFIN Conference 2026, ACM, New York, NY, USA, 2026, pp. 1–5.
2026 | Konferenzbeitrag | FH-PUB-ID: 6818
Designing Workshops to Bridge Visual and Textual Programming: A Narrative Game Approach
A. Matutat, B. Franke, N. Schumann, B.C. George, J.M. Keuntje, C. Gips, in: P. DSouza, H. Tang, N. Xi, J. Hamari (Eds.), Proceedings of the 10th Annual International GamiFIN Conference 2026, ACM, New York, NY, USA, 2026, pp. 1–6.
HSBI-PUB
| DOI
A. Matutat, B. Franke, N. Schumann, B.C. George, J.M. Keuntje, C. Gips, in: P. DSouza, H. Tang, N. Xi, J. Hamari (Eds.), Proceedings of the 10th Annual International GamiFIN Conference 2026, ACM, New York, NY, USA, 2026, pp. 1–6.